プレイステーション1(PSX)コンソール 3Dモデル
1
仕様
- ジオメトリpolygonal_quads/tris
- 多角形3,270
- 頂点4,158
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
Realistic PlayStation 1 (PSX) model with high resolution textures.
The model has clean topology and it is good in any iteration of smoothing/subdiv.
Game ready model - can be used in game engines and realtime scenes.
The model has armature and simply rigged.
NOTE: This model contains poles (more than 5 edges that converge to a single vertex.)
=======FEATURES===========
- The units of measurement during the creation process were centimeters.
- Clean and optimized topology is used for maximum polygon efficiency.
- No extra plugins are needed for this model.
- This model consists of 1 mesh.
- All objects have fully unwrapped UVs.
- The model has it's material with clear name, clear UV, textures and maps.
Includes 2048x2048 .png textures (diffuse (base color), roughness, glossy, normal, metalness, specular, AO and emissive maps).
The model has Armature with 2 bones.
Blender Archeive also includes readme.txt with short tutorial about the armature.
===================
Textures are in .png file format.
All textures are in 'Supporting items' and in 'Blender' archeive.
===================
Model is in .blend, .dae, .fbx, .obj, ,.max, .stl file formats. (.blend is native file format). Made in Blender 2.79.
*Note: There are just .dae, .blend, .max and .fbx files with rig. Another file formats don't support rig.
===================
Scene render used an hdri map (not included).
Also includes models without rig.
Don't forget to rate the model, this is important for us.
Mar 09, 2018
追加日
Mar 01, 2022
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。













