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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
ブックマーク済み
ブックマークを削除しました

かぼちゃ 3Dモデル

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仕様

  • ジオメトリpolygonal_quads only
  • 多角形4,401
  • 頂点4,477
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

3ds Max
(.max)
30 MB

vray 2.4
pumpkin_2010_vray.rar
3ds Max
(.max)
30 MB

default_scanline
pumpkin_2010_scanline.rar
OBJ
(.obj)
32 MB

pumpkin_obj.rar
FBX
(.fbx)
35 MB

pumpkin_fbx.rar
3DS
(.3ds)
30 MB

pumpkin_3ds.rar

説明

— Model Description — • This Pumpkin or high-quality, photorealistic model, which will improve the accuracy and detail of all your visualization projects. • Was originally modeled in 3ds Max 2016 and compatible with 3ds Max 2010 or later • The model is ready for the render 4k. — 3d model of a Pumpkin — • Subdividable, high detail and clean mesh geometry • High resolution textures • Manually optimized UV mapping • Suitable for close-up renderings • Model is made of 100 % Quadrangles ( 4401 ) and 0 % Triangles ( 0 ) — Features — • All the materials are named • All the objects of the model are named • The materials are available in the 3ds Max file format with V-Ray and Scanline Render • FBX, OBJ, 3DS format files available materials Scanline Render — Include Formats — • 3ds Max 2010 V-Ray • 3ds Max 2010 Default Scanline — Included Texture — • bump.flattened.1001.tif (4096 * 4096 pixels, bump map) • color.flattened.1001.tif (4096 * 4096 pixels, deffuse map) • glos.flattened.1001.tif (4096 * 4096 pixels, glossiness map) • spec.flattened.1001.tif (4096 * 4096 pixels, specular map) — Include other Formats — • 3ds Max files: TurboSmooth modifier can be used to increase mesh resolution if necessary — three FBX file: • subdivision level: 0 • subdivision level: 1 • subdivision level: 2 — three OBJ files: • subdivision level: 0 • subdivision level: 1 • subdivision level: 2 — three 3DS files: • subdivision level: 0 • subdivision level: 1 • subdivision level: 2 Model has been checked with the appropriate software — Important Notes — • Lighting and Render environment setup as seen in the previews is not included • All renderings show the model in subdivision state 2 • Textures are included in the .MAX .OBJ .3DS .FBX scene format • Native scene format is 3ds max 2010 (.MAX) • Other formats (than .MAX) might need minor material tweaking to achieve identical results as shown above
Sep 05, 2018 追加日
Feb 27, 2022 最後の更新

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