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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
ブックマーク済み
ブックマークを削除しました

ウサギ 3Dモデル

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gs.models

仕様

  • ジオメトリpolygonal_ngons used
  • 多角形11,155
  • 頂点6,110
  • テクスチャYes
  • 堅いYes
  • アニメ化Yes
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

3ds Max
(.max)
72 MB

mentalray
Rabbit_Max2012_MR_v001.zip
3ds Max
(.max)
72 MB

vray 3.2
Rabbit_Vray_v001.zip

説明

Simple Rabbit, works well for mid to far distance. The Rabbit has no mouth cavity, no detailed paws and just simple eyes. The Bunny has an animation showing him eating a leaf of grass, turns and makes two little jumps. The whole animation is delivered as rig animation and as Pointcache as well. The used rig is Character Studios Biped, plus some additional controls for the ears. WATCH THE CLIPS ON THE RIGHT SIDE! :) The Pointcaches are used in a seperate animation with 3 clones of the Bunny. They go forever. check out the clips and documentation on the side for further information The Model uses Max's "Hair and Fur". But can be used without hair as well, especially in greater distance. The scene was setup in 25 FPS, and centimeter as system unit.
Sep 13, 2020 追加日
Sep 19, 2021 最後の更新

レビュー

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氷を砕いた最初の人になろう。