PBRテクスチャを備えたレースカーHercules 3Dモデル
1
仕様
- ジオメトリpolygonal_quads/tris
- 多角形53,212
- 頂点55,610
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
A game ready photorealistic low-poly 3d model of race car Hercules with PBR compatible materials.
Includes texture maps (diffuse map, normal map, ior map, glossiness map, reflection map, opacity map) in .png for car body - 4096x4096 and for other 2048x2048.
This is low poly asset originally modeled in 3DS Max 2016. Normal map was baked from a high poly model to provide great detail while minimizing the polygon count. Hand painted realistic textures created in Substanse Painter
This model is not intended for subdivision.
Polygons are all quads or tris, no n-gons
Model unwrapped manually to make most efficient use of the UV space,
No special plug-ins needed to use this product
All materials and objects named appropriately
Renderer is V-Ray 3.4
Object scaled to approximate real world size (sm)
.obj and .fbx versions exported from 3ds Max 2016
Dec 22, 2019
追加日
Sep 25, 2023
最後の更新
レビュー
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氷を砕いた最初の人になろう。
















