レーシングエンジニアリングフォーミュラ2シーズン2017 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形6,336
- 頂点6,494
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
Low-poly subdivision-ready Racing Engineering Formula 2 Season 2017 car (GP2/11) 3d model with PBR materials (Specular and Metallic workflows).
This model is maximally optimized for use in 3d games and VR. Real world scale. So you can easily import this model in your project without the need to change anything. The model also uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier. Divided into functional parts and grouped for easy editing and using in game engines. Specular and Metallic workflow textures included!
Polygons count: 6336
Vertices count: 6494
Textures (Specular workflow):
- Diffuse (2048 x 2048 PNG)
- DX NormalMap (2048 x 2048 PNG)
- Specular (2048 x 2048 PNG)
- Glossiness (2048 x 2048 PNG)
- Opacity (2048 x 2048 PNG)
Textures (Metallic workflow):
- Base Color (2048 x 2048 PNG)
- GL NormalMap (2048 x 2048 PNG)
- Metallic (2048 x 2048 PNG)
- Roughness (2048 x 2048 PNG)
- Opacity (2048 x 2048 PNG)
Model available in such formats:
- MAX (2016)
- FBX
- OBJ
- 3DS
- DXF (2010)
- X (DirectX binary uncompressed)
Dec 27, 2019
追加日
Mar 10, 2022
最後の更新
レビュー
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