ラットパンク 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形33,704
- 頂点17,385
- テクスチャNo
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnone
説明
Here's a rat biker guy, in case you need to use a character model for a sci-fi or Mad Max-inspired project.
Features:
- Neat biker attire
- Basic Cycles-based materials. If you want, you can easily change the color of each part of the model in the Material Editor.
- A rather basic rig (The fingers, shoulders, and toes are rigged, but not the tail. There also isn't any inverse kinematics being used, though there's a bone constraint in Blender that you can use for that.)
- Three Blender files, two of which were used to render both the normal and wireframe double pose thumbnails. The third Blender file is just the model and its rig.
- An FBX and Collada file of the model + rig. It may be better to use the FBX file since I was able to get the smoothing working properly for that file format but not the Collada file. However, the materials in the FBX file seem to have been reset to default, but they will still be assigned to specific aspects of the model.
I used the Cycles renderer that comes with Blender to render 5 of the thumbnails.
May 25, 2020
追加日
Dec 01, 2021
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。




