リアルなベッド21 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形399,012
- 頂点201,976
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Renders settings included.
Gamma- 2.2
System Unit Setup-Metric-Centimeters
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- Initially created in 3ds Max 2008 with V-Ray
14 textures in used / 17 textures, 4096x4096 & 2048x2048 jpg.(for the- diffuse, reflection, bump,)
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Total 399264 polygon and 202241 vertices.
8 object + 1 V-Ray Light + 1 background + 1 VRayPhysicalCamera.
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Bed base dimension is for a 180x200 cm mattress .
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In the scene just the camera is animated.
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Objects:
background - Unwrapped, non overlapping - 265 polygon / 252 vertices
bed base- Unwrapped, non overlapping - 3900 polygon / 3448 vertices
mattress- Unwrapped, non overlapping - 1170 polygon / 1160 vertices
sheets- Unwrapped, non overlapping - 173726 polygon / 87250 vertices
quilt- Unwrapped, non overlapping - 104678 polygon / 52341 vertices
cover- Unwrapped, non overlapping - 90162 polygon / 45083 vertices
pillow_1- Unwrapped, non overlapping - 8456 polygon / 4230 vertices
pillow_2- Unwrapped, non overlapping - 8464 polygon / 4234 vertices
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16 rendering image 1200x1200, jpg.
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Real unit scale in cm.
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Formats:
- 3ds Max 2008 - 89.07 mb,
- 3ds Max 2014 - 89.10 mb,
- 3ds Max 2016 - 89.10 mb,
- FBX 2006 - 94.72 mb,
- OBJ - 106.57 mb, (*triangles, quads, polygons - version)
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In the FBX & OBJ was imported without the background, light and camera.
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All objects are organized on the same layer (different layer by category).
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For rendering V-Ray plugin is need.
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Thank your for viewing my model, if you like it please rate it.
Nov 13, 2019
追加日
Feb 27, 2022
最後の更新
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氷を砕いた最初の人になろう。















