リアルなツリーモデル1 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形5,082
- 頂点2,990
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Photorealistic Tree asset, Captured in Reality.
I've captured this model using a Full frame SLR Camera. Took around 300 pictures that were used to contruct the 3D model.
Zbrush is my main retopology/UV- tool. I create a low poly base that has around 5000 Quad Poly's. Next 3 LOD obj files.
Texture map is 16384 x 16384 px resolution. Normal Map Comes in DirectX and WebGL versions at 8192 x 8192 px (PNG format). Also there's a displacement map in .EXR format, also 8192 x 8192px
And lastly 2048 x2048 px Ambient Occlusion and Cavity Maps, both in PNG format.
There's renders made in Zbrush, showing Polygroups and high resolution Topology. In addition Marmoset Toolbag 2 Renders.
A ZTL with 6 subdivisions is included in the package.
Nov 12, 2020
追加日
Dec 14, 2023
最後の更新
レビュー
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氷を砕いた最初の人になろう。

















