立体的な地球儀 3Dモデル
仕様
- ジオメトリpolygonal_quads only
- 多角形998,400
- 頂点998,400
- テクスチャYes
- 堅いNo
- アニメ化Yes
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnone
説明
Raised relief Earth globe with displaced terrain, for shots where the physical shape of the planet has to read clearly: desk globe renders, museum and classroom content, broadcast news graphics and title sequences. Four levels of detail let you trade surface resolution against scene weight.
SPECIFICATIONS
Geometry: polygonal, quads only
Scene units: centimeters
Separate Earth layer and Cloud layer
Mesh contains poles (vertices where more than five edges converge)
EARTH TEXTURES
Four sets, each with Color, Bump, Normal, SpecularEarth and SpecularSea maps:
21K (21600x10800), 16K (16000x8000), 10K (10000x5000), 8K (8000x4000)
CLOUD TEXTURES
Cloud, Bump, Normal and Specular maps at 21600x10800, 16000x8000 and 8000x4000
FORMATS
Cinema 4D R20 native scene plus one texture archive per resolution. Unpack all archives into the same folder before opening the scene, or texture paths will not resolve.
NOT INCLUDED
Preview renders may show background elements, environment lighting and post processing. These belong to the render setup, not to the model package.
レビュー
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氷を砕いた最初の人になろう。

































