ロボレースカーフォーミュラE 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形90,909
- 頂点93,107
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
High quality 3D model of autonomous racing car "Roborace"
The model was originally modeled in hard surface technic in 3ds Max 2014, textured in Substance Painter and rendered with V-Ray, Mental ray.( PBR texture.)
FEATURES
- Model correctly scaled for an accurate representation of the original object (400cm*210cm)
- Intended for subdivision
- Clean topology and perfect uv.
- Model was builded in real world scale on metric unit system (unit - meters)
- Model is fully textured with all materials applied.
-Textures and materials are included and mapped in both format.
- No cleaning up necessary just drop your models into the scene and start rendering.
TEXTURE
- "body" group 4096*4096 (diffuse, gloss, specular)
- "rims and parts" group 4096*4096 (diffuse, gloss, specular)
- "carbon parts" group 4096*4096 (diffuse, normal, gloss, specular)
- "tire" 4096*4096 (diffuse, gloss)
All texture in PNG format.
FORMATS
- 3ds Max 2014 Vray
- 3ds Max 2014 Scanline
- .obj
- .fbx multi format (in archive added AO maps for all texture sets)
PRESENTATION IMAGES:
All preview images are rendered with V-Ray and Marmoset Toolbag 3.
HDRI, light and cameras are not included.
Quality guaranteed.
Jul 30, 2020
追加日
Aug 24, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。
























