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ロッキー小惑星2 3Dモデル

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単純な返品
ベストプライスギャランティ
箱から出して動作
7 訪問
Gerhald3D

仕様

  • ジオメトリpolygonal_quads only
  • 多角形1,536
  • 頂点1,538
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

Blender
(.blend)
42 MB

cycles
Rocky_Asteroid_2.blend
FBX
(.fbx)

Rocky_Asteroid_2.fbx
3ds Max
(.max)
2 MB

vray 3.50
Rocky_Asteroid_2.max
OBJ
(.obj)

Rocky_Asteroid_2.obj
Cinema 4D
(.c4d)
18 MB

default_scanline
Rocky_Asteroid_2_C4D.rar
(.unitypackage)
15 MB

other
Rocky_Asteroid_2.unitypackage

説明

Hello, my dear Customer! I am happy to present you Rocky Asteroid #2 3d model. Ready for game-development, render and animation! - Asteroid dimensions: 1,0x0,62x0,63m. - Units used: Meters - Native file format: Blender 2.79. - Converted file formats: 3ds Max 2017, Cinema 4D R16, UnityPackage. ------------------------------ USAGE: ------------------------------------ - This model is suitable for use in mobile/PC game-development, advertising, design visualization, forensic presentation, etc. --------------------------- TOPOLOGY: -------------------------------- Rocky Asteroid #2 model consist of 1 mesh part: - Faces: 1536. - Tris: 3072. - Verts: 1538. Only Quads topology used. ------------------------ TEXTURES and UV: ------------------------- Model is completely UV-unwrapped with no overlapping islands. You can see all the textures and UV maps on the preview images. TEXTURES: - Diffuse.png (4096px, 2048px, 1024px) - Normal.png (4096px, 2048px, 1024px) - Roughness.png (4096px, 2048px, 1024px) - Height.png (4096px, 2048px, 1024px) You can use 4K textures for close-up views and 1-2K for far-away. That will safe your device memory a lot. All the textures variants are packed in textures archive. TOTAL: 12 textures in archive. -------------------------- DESCRIPTION: ------------------------------ - There is a 3D model of Asteroid only! - Model is fully textured with all materials applied (Converted formats .MAX, .C4D, .Unitypackage as well, take a look at preview images) - LowPoly model, that is perfect for even mobile game-dev. - No Ngons or Tris used, just Quads. - Clear topology with no any artefacts, holes, overlapping polygons and so on. - All materials and textures are intelligently named. - PBR materials, as you can see on the preview. - No cleaning up necessary, just drop your models into the scene and start rendering. - No special plugin needed to open scene. - Formats .MAX, .C4D, .OBJ, .FBX, Unitypackage are included. - Real world scale 1:100. - Units of measurement are meters. -------------------------------- NOTES: ---------------------------------- - The 'other' format on product page is .MTL format for .obj model. You will like it! Gerhald.
Nov 14, 2019 追加日
Apr 27, 2023 最後の更新

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