ローマの石の椅子PBR 3Dモデル
0
仕様
- ジオメトリpolygonal_tris only
- 多角形2,740
- 頂点1,395
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Roman Stone Chair for games and realtime applications with PBR textures.
This model was created by sculpting and then by manual retopology and baking textures.
Geometry:
Tris only (2740 tris). No co-planar faces or isolated vertices. This model is one seamless mesh. FBX file has real world scale.
UVs:
Non overlapping optimized (packed) UV islands. FBX file has a second UV channel for lightmaps. This was tested in Unreal Engine 4.
Textures:
Metal-Rough PBR textures in 2048x2048 resolution (.png).
Important:
The normal map has T-Mikk Tspace tangent space. The baking was done in Substance Painter. Please pay attention to the normal format. There is y-flipped normal map included.
If this model is to be used in Unreal Engine 4, please use the included FBX file as it has correct real world scale.
Mar 28, 2020
追加日
Aug 25, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。















