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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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ロズウェルロック 3Dモデル

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単純な返品
ベストプライスギャランティ
箱から出して動作
0 訪問
Alef itd

仕様

  • ジオメトリpolygonal_quads only
  • 多角形10,155
  • 頂点10,165
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

3DS
(.3ds)

Roswell_rock_3ds.rar
Collada
(.dae)

Roswell_rock_dae.rar
FBX
(.fbx)

Roswell_rock_fbx.rar
OBJ
(.obj)

Roswell_rock_obj.rar
3ds Max
(.max)

vray 3.4
Roswell_Rock_max.rar
Maya
(.ma)
77 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
77 MB

mentalray
maya_mentalray.zip
3ds Max
(.max)
96 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
95 MB

mentalray
max_mentalray.zip
Cinema 4D
(.c4d)
92 MB

advanced
c4d_physical.zip
(.upk)
60 MB

unreal.zip
(.unitypackage)
47 MB

unity.zip
(.usd)

IDKW3O_-_Roswell_Rock.usd.zip
69 MB

Textures.rar

説明

On September 4, 2004, Robert L. Ridge, a 56 year old owner of an auto body shop in Roswell, NM, claims that he found this rock, The Roswell Rock (TRR) at around 2 PM, in a remote area, while he was out bow hunting. Crop Circle at Chiseldon, U.K., reported August 2, 1996. No matter do you believe it is made by extraterrestrial force or by humans, the geometry (mathematical) art is kinda unique. The model is made of 4 elements that can be easily detached but UWV map is non overlapping and material is single. The model comes with 1 sets of 4K materials. One set is Metalness/Roughness PBR Environment suitable for real-time engines and the second set is for DC Glossiness / Specular Environment suitable for Production renderings such as Vray. The model is watertight and it is possible to use it on 3D Printers. It needed approximately 8 hours to polish this product. from modeling, UVW Mapping, Texturing in both environment. Here are few stats about the scene. The unit is in cm, the model is around 5.83 x 1.71 x 5.86 cm or 2.30 x 0.67 x 2.31 inches. Resizing model should not be a problem. Roswell Rock Polys: 10,155 Verts: 10.165 4K textures (both DC PBR) DC (Production Environment) 4K Textures for each model group Diffuse 4096x4096 Glossiness 4096x4096 Specular (reflection) 4096x4096 Normal Map (bump) 4096x4096 PBR (Real Time Engines) 4K Textures for each model group Base Color (albedo) 4096x4096 Roughness 4096x4096 Metallic 4096x4096 Normal 4096x4096 AO 4096x4096 Scene is lit with one HDRI Image 2000 PX x 1000 PX ****************************************************************** NOTES All model formats are saved as Subdivision 0 means you can use Subdivisions in your favorite program. This is 3D Model, when you purchase it you will be able to download all models and textures! Images are NOT ALLOWED to use without model purchase, Thank you. .DAE, .FBX, .OBJ .3DS are not native formats so it is possible that your program doesn't show textures (such as blender) you will need to apply textures or you can contact Technical Support. If you have any problems with model conversion please contact Technical Support. Please rate model and also I invite you to comment it ;), Thanks.
Dec 01, 2019 追加日
Sep 20, 2021 最後の更新

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