RQ-4グローバルホーク 3Dモデル
仕様
- ジオメトリpolygonal_quads/tris
- 多角形6,250
- 頂点6,623
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
RQ-4 Global Hawk UAV Drone
Object is Game-Ready, with optimized mesh, 1 Mat-ID, Diffuse, Specular and Normal map.
HighRes Textures 2048px x 2048px
UV mapping is unfolded with repeating parts on top of each other, just shiftet by 1 in the uv-space so on u-1 v-1 there are no overlapping uvs (see screenshot)
Maps are also broken down to the smallest detail-layer editable in the photoshop file.
Turntable renders are with the default scanline renderer, the rest of the images are "what you see is what you get" simple viewport grabs with a directx-shader assigned to the model, using diffuse, specular and normal maps, because it is intended for the use in game engines and that gives the best impression for that purpose.
Units used are centimeters, model dimensons approxmatly:
x: 3535cm
y: 1360cm
z: 465cm
レビュー
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氷を砕いた最初の人になろう。




















