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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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SFバレルPBR 3Dモデル

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SFバレルPBR royalty-free 3d model - Preview no. 1
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単純な返品
ベストプライスギャランティ
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UA3d

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形4,440
  • 頂点4,502
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVoverlapping

フォーマットとファイル

FBX
(.fbx)
16 MB

barrel_fbx_pbr.zip
OBJ
(.obj)
16 MB

barrel_obj_pbr.zip
3ds Max
(.max)
16 MB

default_scanline
barrel_scanline.zip
3ds Max
(.max)
16 MB

vray 3
barrel_vray.zip
(.unknown)
25 MB

barrels_gloss_spec.zip

説明

High quality game-ready low-poly PBR 3d model of Sci-Fi Barrel for your projects Intended for game / realtime / background use and not Intended for subdivision. Was originally modeled in 3ds Max 2016 and saved as 3ds Max 2013. Textured in Substance Painter. Normal map backed from high-poly mesh with additional details. There are three texture sets for black, white and red barrel. The geometry and UVs is the same for all three colors! All preview images rendered in Marmoset Toolbag. There are two texture sets: for PBR and for gloss/spec workflows for each color. See description for details. Textures for gloss/spec workflows was exported from Substance Painter using V-Ray preset. System units - centimeter Real world scale. See scale reference in preview images. Is completely manually unwrapped with overlapping. Only three handles on the barrel are overlaped. - This model contains poles (more than 5 edges that converge to a single vertex.) Dimensions: x: 600 cm y: 600 cm z: 800 cm All textures has 2048x2048 size. It is suitable for close up renders, but if you need you can reduce them. Texture sets: -for PBR workflow: (for black barrel) barrel_dark_body_AO.tga barrel_dark_body_BaseColor.tga barrel_dark_body_Metallic.tga barrel_dark_body_Normal.tga barrel_dark_body_Roughness.tga (for white barrel) barrel_white_body_AO.tga barrel_white_body_BaseColor.tga barrel_white_body_Metallic.tga barrel_white_body_Normal.tga barrel_white_body_Roughness.tga (for red barrel) barrel_red_body_AO.tga barrel_red_body_BaseColor.tga barrel_red_body_Metallic.tga barrel_red_body_Normal.tga barrel_red_body_Roughness.tga -for gloss/spec workflow: (for black barrel) barrel_dark_body_Diffuse.tif barrel_dark_body_Glossiness.tif barrel_dark_body_ior.tif barrel_dark_body_Normal.tif barrel_dark_body_Reflection.tif (for white barrel) barrel_white_body_Diffuse.tif barrel_white_body_Glossiness.tif barrel_white_body_ior.tif barrel_white_body_Normal.tif barrel_white_body_Reflection.tif (for red barrel) barrel_red_body_Diffuse.tif barrel_red_body_Glossiness.tif barrel_red_body_ior.tif barrel_red_body_Normal.tif barrel_red_body_Reflection.tif Archives description: barrel_vray.zip -barrel.max -texture set for gloss/spec workflow for black barrel barrel_scanline.zip -barrel.max -texture set for gloss/spec workflow for black barrel barrel_fbx_pbr.zip -barrel.FBX -texture set for PBR workflow for black, white and red barrel barrel_obj_pbr.zip -barrel.obj -texture set for PBR workflow for black, white and red barrel barrels_gloss_spec.zip -barrels.max (scene with three barrels and applied V-Ray materials for black, white and red colors. No lighting setup) -texture set for gloss/spec workflow for black, white and red barrel.
Dec 02, 2019 追加日
Sep 01, 2021 最後の更新

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