SFコンソールアナライザーデバイスPBR 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形60,306
- 頂点63,731
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
High quality 3D model of conceptual sci-fi analyzer console
My own concept does not repeat any existing work. You can use it without a doubt about copyright.
The model was originally modeled in hard surface technique in 3ds Max, textured in Substance Painter and rendered with V-Ray and Marmoset.( PBR texture.)
FEATURES
- Model correctly scaled for an accurate representation of the original object
- Intended for subdivision
- Clean topology and perfect UVs
- Model was built in real world scale on metric unit system (unit - centimeters)
- Model is fully textured with all materials applied.
- Textures and materials are included and mapped in both formats.
- No cleaning up necessary just drop your models into the scene and start rendering.
TEXTURES
- body 4096*4096 (diffuse, gloss, specular, normal)
- glass 1024*1024 (diffuse, gloss, specular, normal,refraction, emissive)
- keys 1024*1024 (diffuse, gloss, specular, normal, emmisive)
- rays 512*512 (diffuse, gloss, specular, normal, emmisive, opacity)
- object stone 2048*2048 (diffuse, gloss, specular, normal, emmisive)
- screen 1024*1024 (diffuse, gloss, specular, normal, emmisive)
SUPPORTING FILES
- additional metalness-roughtness + AO texture set
PRESENTATION IMAGES:
All preview images are rendered with V-Ray and Marmoset Toolbag 3.
HDRI, light and cameras are not included.
Other models from this series are also available in my profile.
Quality guaranteed.
Dec 22, 2019
追加日
Feb 18, 2025
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。





























