SFゲートドアゲーム対応PBR 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形63,514
- 頂点692,111
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
High quality 3D model of conceptual sci-fi gate
The model was originally modeled in middle poly with 3ds Max, textured with Substance Painter and rendered with V-Ray and Marmoset.( PBR texture.)
My own concept does not repeat any existing work. You can use it without a doubt about copyright.
FEATURES
- Model correctly scaled for an accurate representation of the original object
- Middle poly, not Intended for subdivision. Used normal weight.
- Clean topology and perfect uv.
- Model was builded in real world scale on metric unit system (unit - centimeters)
- Model is fully textured with all materials applied.
-Textures and materials are included and mapped in both format.
- No cleaning up necessary just drop your models into the scene and start rendering.
NOTE: This model contains poles (more than 5 edges that converge to a single vertex.)
TEXTURE AND MATERIALS
- 'gate' 4096*4096 (diffuse, gloss, specular, emissive, normal)
- 'floor' 4096*4096 (diffuse, gloss, specular, normal)
All texture in PNG format.
SUPPORTING FILES
- added metalness-roughtness + AO texture set
PRESENTATION IMAGES:
All preview images are rendered with V-Ray and Marmoset Toolbag 3.
HDRI, light and cameras are not included.
Dec 28, 2019
追加日
Sep 20, 2021
最後の更新
レビュー
The model dropped straight into Unreal and looks great. Unfortunately it's a single static mesh and therefore the door is not an individual piece that can be manipulated in engine.
This is not 'game-ready' but should only be used for art visualisations...and only when you want airlocks that don't open.


























