はさみ 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形4,240
- 頂点4,264
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
High poly scissors created with Blender 2.74 and rendered in Cycles.
|| GEOMETRY ||
High quality mesh. Clean topology, quads only. No ngons! Subsurf modifier is not applied.
|| MATERIALS ||
Materials are created with nodes for cycles. All colors are changeable in the node setup.
- brushed metal
- plastic black
- plastic blue
- rubber blue
|| TEXTURES ||
All textures are procedural. Created with nodes for Cycles Render. No image textures required for this model!
|| RIG ||
The the scissors is rigged using parenting and constraints. You can open and close the blades by moving a control empty. The rig is independent from the environment.
|| COMPOSITING ||
Compositing setup to render the model isolated from the environment with alpha values as background included.
|| RENDERS ||
- renders created in Cycles Render at 2.000 samples using subsurf modifier level 2
- wireframe renders are showing the mesh without subsurf modifier
|| SCALE ||
The model is in real world size and scale.
X = 0,084m (Blender units)
Y = 0,215m (Blender units)
Z = 0,010m (Blender units)
Oct 15, 2019
追加日
Feb 20, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。









