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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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単純な返品
ベストプライスギャランティ
箱から出して動作
45 訪問
BlendingBastian

仕様

  • ジオメトリpolygonal_quads only
  • 多角形4,240
  • 頂点4,264
  • テクスチャYes
  • 堅いYes
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

Blender
(.blend)
2 MB

scissors.blend

説明

High poly scissors created with Blender 2.74 and rendered in Cycles. || GEOMETRY || High quality mesh. Clean topology, quads only. No ngons! Subsurf modifier is not applied. || MATERIALS || Materials are created with nodes for cycles. All colors are changeable in the node setup. - brushed metal - plastic black - plastic blue - rubber blue || TEXTURES || All textures are procedural. Created with nodes for Cycles Render. No image textures required for this model! || RIG || The the scissors is rigged using parenting and constraints. You can open and close the blades by moving a control empty. The rig is independent from the environment. || COMPOSITING || Compositing setup to render the model isolated from the environment with alpha values as background included. || RENDERS || - renders created in Cycles Render at 2.000 samples using subsurf modifier level 2 - wireframe renders are showing the mesh without subsurf modifier || SCALE || The model is in real world size and scale. X = 0,084m (Blender units) Y = 0,215m (Blender units) Z = 0,010m (Blender units)
Oct 15, 2019 追加日
Feb 20, 2022 最後の更新

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