シェルチェアMarco Sousa Santos 3Dモデル
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仕様
- ジオメトリpolygonal_quads only
- 多角形8,208
- 頂点8,229
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
- This is the Shell Chair Marco Sousa Santos in the real world size, modeled with centimetric precision
- Originally is modeled for blueprints which are used in furniture manufacturing
- Objects have names of that what represents, just like materials
- Objects that make chair are grouped
- On the low poly model I put turbosmooth on level 2, you can increase the number of polygons as needed
- Geometry - Polygonal, 100% Quads
- Scene contains one groupe of all objects that makes model, one groupe of all ligts in scene (3xmr Area Omni) and surface
- I used only standard materials with Ambient Occlusion -- For rendering I used mental ray, preset no gi hi with mr Photographic Exsposure Control
- On render settings global illumination and final gather are turned off
- Model is available in five file formats (max., fbx., 3ds., obj. and dwg.)
- max. file format is native file format, with the model there are all the materials and textures that I used on it
- fbx., 3ds., obj. and dwg. file format of model is low poly, and for high poly model you just have to put some iterations on it, all materials and textures are included
Textures and their resolutions:
- Wood 3600 x 3600
- Textile 1024 x 864
Sep 24, 2018
追加日
Nov 16, 2024
最後の更新
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氷を砕いた最初の人になろう。






























