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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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3Dモデル

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単純な返品
ベストプライスギャランティ
箱から出して動作
60 訪問
aadityas

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形758
  • 頂点767
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

Blender
(.blend)
9 MB

cycles
Koyta-Sickle.zip
(.gltf)
6 MB

gltf.zip
OBJ
(.obj)
15 MB

obj.zip
Maya
(.ma)
18 MB

vray 3.2
maya_vray.zip
Maya
(.ma)
21 MB

mentalray
maya_mentalray.zip
3ds Max
(.max)
37 MB

vray 3.2
max_vray.zip
3ds Max
(.max)
33 MB

mentalray
max_mentalray.zip
(.upk)
10 MB

unreal.zip
(.unitypackage)
9 MB

unity.zip
Cinema 4D
(.c4d)
23 MB

advanced
c4d_physical.zip
FBX
(.fbx)
15 MB

fbx_specular.zip
FBX
(.fbx)
15 MB

fbx_metallic.zip
(.usd)

P2C15I_-_Koyta-1.usd.zip
16 MB

Koyta-1-textures.zip

説明

Low Poly and PBR based realastic Sickle model for games. Modelled and rendered in Blender 2.79b with cycles render engine. Blender file is packed with all required textures. For other programs textures provided in zip format. ---- SPECS ---- Its three part model. ---- MATERIALS ---- Texture based PBR workflow used for main model. all required textures are 2048px X 2048px in size and packed in blend file and provided in zip package also. textures.zip Koyta-Sickle_BaseColor.png Koyta-Sickle_Metallic.png Koyta-Sickle_Normal.png Koyta-Sickle_Roughness.png Koyta-Sickle_Specular.png Koyta-Sickle_AO.png Koyta-Sickle_Diffuse.png Koyta-Sickle_Glossiness.png Koyta-Sickle_Normal_OpenGL.png Koyta-Sickle_Opacity.png groundOpacity_001.png whipple_creek_regional_park_04_1k.hdr (from HDRI Heaven) ---- MATERIALS - Blender ---- Metalic based PBR textures used with Principled BSDF shader. ---- LIGHT ---- HDRI is the only light source, Mapping node used to rotate HDRI map. ---- NOTE ---- Three Objects are Grouped togather Dimensions in Centimetres X: 37.2 cm Y: 11.1 cm Z: 4.7 cm Thank You.
Oct 01, 2019 追加日
Sep 20, 2021 最後の更新

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