鎌 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形758
- 頂点767
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Low Poly and PBR based realastic Sickle model for games.
Modelled and rendered in Blender 2.79b with cycles render engine.
Blender file is packed with all required textures.
For other programs textures provided in zip format.
---- SPECS ----
Its three part model.
---- MATERIALS ----
Texture based PBR workflow used for main model. all required textures are 2048px X 2048px in size and packed in blend file and provided in zip package also.
textures.zip
Koyta-Sickle_BaseColor.png
Koyta-Sickle_Metallic.png
Koyta-Sickle_Normal.png
Koyta-Sickle_Roughness.png
Koyta-Sickle_Specular.png
Koyta-Sickle_AO.png
Koyta-Sickle_Diffuse.png
Koyta-Sickle_Glossiness.png
Koyta-Sickle_Normal_OpenGL.png
Koyta-Sickle_Opacity.png
groundOpacity_001.png
whipple_creek_regional_park_04_1k.hdr (from HDRI Heaven)
---- MATERIALS - Blender ----
Metalic based PBR textures used with Principled BSDF shader.
---- LIGHT ----
HDRI is the only light source, Mapping node used to rotate HDRI map.
---- NOTE ----
Three Objects are Grouped togather
Dimensions in Centimetres
X: 37.2 cm
Y: 11.1 cm
Z: 4.7 cm
Thank You.
Oct 01, 2019
追加日
Sep 20, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。






















