Siege Weapons Asset x3 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形30,000
- 頂点30,000
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
This asset includes 3 siege weapons models:
Catapult;
Trebushet;
Ballista;
You save at least 8$ buying this bundle.
Low poly and game ready model of a Catapult model with high resolution textures.
The model has clean topology and it is good in any iteration of smoothing/subdiv.
=======FEATURES===========
The units of measurement during the creation process were meters.
.blend model consists of 1 mesh:
The mesh has 6 materials, clear UV, textures and maps.
Materials include 2048x2048 textures (AO, diffuse (base color), roughness, normal, metalness maps).
All textures are in 'Supporting items' archeive.
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Textures are in .png file format.
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Model is in .3ds, .x3d (Extensible 3D), .blend, .dae, .max (2012), .fbx, .obj, stl file formats. (.blend is native file format). Made in Blender 2.79.
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Scene render used an hdri map (not included).
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Realistic trebuchet model with high resolution textures. The model has clean topology and it is good in any iteration of smoothing/subdiv.
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This model consists of one mesh and has:
2048x2048 textures (diffuse, normal, height, glossy, specular maps) (arrows models are included)
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Placed at center of the scene.
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Textures are in .png file formats.
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Model is in .3ds, .blend, .dae, .fbx, .obj, .max file formats. (.max is native file format). Made in 3d's Max 2012.
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Scene render used an hdri map (not included).
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High detail realistic ballista model with high resolution textures. The model has clean topology and it is good in any iteration of smoothing/subdiv.
===================
This model consists of two meshes and has:
2048x2048 textures (diffuse, normal, height, glossy, specular, roughness, metalmess, AO maps) (arrow model is included)
===================
Placed at center of the scene.
===================
Textures are in .png file formats.
===================
Model is in .3ds, .blend, .dae, .fbx, .obj, .max file formats. (.max is native file format). Made in 3d's Max 2012.
===================
Scene render used an hdri map (not included).
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Dec 02, 2019
追加日
Sep 06, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。
































