頭蓋骨 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形10,770
- 頂点10,804
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Seleton Head
Polycount:
Poly 10770
Verts 10804
Tris 21406
Materials and Bitmap texture files named descriptively.
This model contains more object all atached.(Cranium, mandible,Maxilar up, and maxilar up and down )
Textures:
1.Skull Diffuse 1 2048x2048
2.Skull Diffuse 2 2048x2048
3.Skull Specular Specular 2048x2048
4.Skull Gloss 2048x2048
5.Skull Normal 2048x2048
6. PSD format with uv maps and base color for skull and teeth in format png
File format:
.max 2012 ,2013,2014,2015(Native Format)
.obj
.FBX
.3DS
No special plug-ins needed to use this product
-Two FBX files:
subdivision level 0
subdivision level 2 (render scene)
-Two OBJ files:
subdivision level 0
subdivision level 2 (render scene)
-3DS file:
subdivision level 0
Units used - centimeters
Base of model at 0,0,0
The entire model is subdivided
3ds Max model has TurboSmooth modifier applied.
Clean topology. No poles. No N-Gons.
This product includes 3ds Max versions with and without V-Ray (separate downloads).
No third-party renderer (for V-Ray scene you will need V-Ray renderer) or plug-ins needed.
Dorondei Gabriel Andrei
Oct 15, 2019
追加日
Sep 28, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。




















