sledge02 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形16,222
- 頂点16,404
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Traditional wooden davoser sledge
Beauty and grey preview images are rendered with smooth level 1. The Wireframe shows the base mesh
Maya VRay
fully shaded and textured scene, used for preview renderings
NO lights, HDRIs or cameras are included-clean scene
5 VRay PBR textures (diffuse, glossiness, ior, normal, reflection)
4096px*4096px 8bit PNG (tested in VRay 3.1 for Maya) should work in other VRay distributions as well.
FBX, alembic, obj
these formats only have the diffuse and normal texture applied - need adjusting of the shaders
As an extra you get the exported PBR textures from Substance Painter for the following render: arnold, corona, keyshot, redshift, PBRmetalRough
These textures are NOT tested but come from the same Substance Painter scene like the VRay textures.
Oct 28, 2019
追加日
Aug 31, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。


















