ソニー・エリクソン・ヘイゼル 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形61,774
- 頂点56,045
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップNo
- ラップされていないUVunknown
説明
The max .zip contains 2 files:
1:v ray renderer 1.5 RC5 setup and materials.Includes Vray-materials.
2: Menatal Ray renderer set up and materials.Includes Menatal Ray materials.
3: In the folder"maps" you will find all the maps and the HDRI, used for rendering.
Based on subdivided geometry (turbosmooth).
No smooth: 56.045 vertices, 61.774 polygons.
With Turbosmooth on: 264.978 vertices, 487.897 polygons.
All preview images are from the vray scene.Only the last 2 are from the mental ray scene.
NOTE: Vray is required for the first Max scene.
The .3ds,.fbx formats are geometry with texture Mapping coords.
Standart materials with the map paths are attached.
The "obj.zip" is only geometry with texture Mapping coords.No materials attached.
You can take the maps from the .max.zip. and use them.
Sep 24, 2019
追加日
Sep 28, 2022
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。

































