Sony PS4コントローラーパッドDualshock 4 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形10,030
- 頂点10,796
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
High Detailed Sony PS4 Controller Pad Dualshock 4 model with TurboSmooth modifier.
The main format is 3ds max 9.max, also available in many formats.
Formats:
* 3ds Max 9.0 V-Ray
* 3ds Max 9.0 Standard
* Cinema 4D R11
* 3ds
* obj and
* fbx
The main format is 3ds max 9.max.
3ds Max 9.0 V-Ray and Standard material scene are included into individual archive.
All textures, Materials and HDRI map are included.
.c4d and .fbx formats contains medium high-poly.
.3ds and obj format comes from low poly.
Except HDRI all textures included separately for all formats into each zipped folder.
Other formats may vary slightly depending on your software.
Poly Count :
With TurboSmooth OFF = 10030
With TurboSmooth ON = 39387 (Iterations=1)
With TurboSmooth ON = 157548 (Iterations=2)
Geometry:
Clean, polygonal, edge-loop, quads/tris based and smoothable (Subdivision ready) poly geometry.
Tris = 733 = 7.31%
Quads = 9297 = 92.69%
NGons = 0 = 0%
Final images rendered with V-Ray Adv1.5RC3.
No Photoshop or compositing used, Product is ready to render out-of-the-box.
V-Ray Light and camera are included in the file.
Model built to real-world scale.
Model is placed to 0,0,0 scene coordinates.
Objects are grouped for easy selection
Every parts of the model named properly.
Texture and material names correspond to model name.
The model is efficiently UV unwrapped.
Non-overlapping UV's are applied where it is necessary .
Texture resolution:
01. body_diffuse_bump: 4096 X 4096
02. others_diffuse_bump: 2048 X 2048
Texture format: JPEG (.jpg)
Nov 30, 2019
追加日
Feb 05, 2022
最後の更新
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