ソニートリニトロンKV-1210U 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形8,000
- 頂点100
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Realistic 3d model of Old TV Sony Trinitron KV-1210U.
This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic
presentation, etc.
This model also has a real-time version suitable for games.
Present PBR Metallic texture maps for real time renderers.
Topology of geometry:
- forms and proportions of The 3D model most similar to the real object
- there are no many-sided polygons
- No isolated vertices
- No coincident/coplanar faces
- the model is ready and does not needed smoothing modifiers
Materials, Textures and UVW mapping:
- All objects have UVW mapping (non-overlapping)
- 3ds Max files included Standart materials and Vray-Shaders
- all textures paths are cleaned
- No procedural materials and maps
- Texture Maps have resolution 40964096 pix, format - PNG
Specular/Glossiness workflow:
*Diffuse
*Specular
*Glossiness
*Normal
Metallic Workflow:
*BaseColor
*Metallic
*Roughness
*AO
*Normal
Organization of scene:
- to all objects and materials names in scene are appropriated
- real world size (scale of 1 unit = 1 centimeter)
- coordinates of location of the model in space (x0, y0, z0)
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
File Formats:
- Unity
- Unreal
- original file format - 3ds max 2015 + Vray
- 3ds max with standard materials
- 3ds, obj, fbx (Multi Format)
REAL-TIME:
The Unity and Unreal versions of the model have been optimized for real-time engines. They all use a single
UV/Material. The Unity and Unreal versions use a prepacked texture optimized for both applications.
Dec 21, 2019
追加日
Sep 09, 2021
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。













