ソニーXperia Zすべての色 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形13,856
- 頂点14,682
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
High Detailed Sony Xperia Z black, White and Purple Cellphone model with TurboSmooth modifier.
The main format is 3ds max 9.max, also available in many formats.
Formats:
The main format is 3ds max 9.0 V-Ray Adv1.5RC3.
Other formats available in .c4d, .3ds, .obj, .lwo and .fbx.
.c4d, .lwo and .fbx formats contains medium high-poly.
.3ds and obj format comes from low poly.
Except HDRI all textures included separately for all formats into each zipped folder.
Other formats may vary slightly depending on your software.
Poly Count : For Each
With TurboSmooth OFF = 13856
With TurboSmooth ON = 54592 (Iterations=1)
With TurboSmooth ON = 218368 (Iterations=2)
Geometry: For Each
Clean, polygonal, edge-loop, quads/tris based and smoothable (Subdivision ready) poly geometry.
Tris = 832 = 6.0%
Quads = 13032 = 94.0%
NGons = 0 = 0%
Final images rendered with V-Ray Adv1.5RC3.
No Photoshop or compositing used, Product is ready to render out-of-the-box.
V-Ray Light and camera are included in the file.
Model built to real-world scale.
Model is placed to 0,0,0 scene coordinates.
Objects are grouped for easy selection
Every parts of the model named properly.
Texture and material names correspond to model name.
The model is efficiently UV unwrapped.
Non-overlapping UV's are applied where it is necessary.
Texture resolution:
01. back_diffuse: 2048 X 2048 (3 nos)
02. button_bump: 1024 X 1024 (3 nos)
03. front_diffuse: 1024 X 1024 (3 nos)
04. mid_diffuse: 2048 X 2048 (3 nos)
05. screen: 858 X 1522 (3 nos)
Texture format: JPEG (.jpg)
3ds Max 9.0 V-Ray and Standard material scene are included into individual archive.
All textures, Materials and HDRI map are included.
Aug 13, 2020
追加日
Feb 05, 2022
最後の更新
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