定型化されたチャペル 3Dモデル
仕様
- ジオメトリpolygonal_quads/tris
- 多角形10,975
- 頂点17,140
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
= STYLIZED CHAPEL = Low Poly Stylized Chapel Model. || USAGE || This model is suitable for games, cartoons, mods or any real time applications The asset is detailed enough to allow close up shots. || GENERAL || Model is built to real-world scale (Hight approx. 17m / 55.7 foot). Scene objects are organized by layers / groups Lights and cameras are included in the 3ds max 2019 VRay and Arnold version, also in the Blender Version but not in FBX
NOTE: This model contains poles (more than 5 edges that converge to a single vertex.) || SPECS || This model contains 6 separate objects and a backplane This model contains 10,975 polygons (Quads and Tris) Polycount: Chapel: 1,990 Ground: 1,293 Plants: 804 Fir Tree: 595 4 Bushes: 3,532 Background: 280 || TEXTURES & SHADERS|| 3ds Max 2019 Vray -> VrayMtl 3ds Max 2019 Arnold -> Physical Material
Blender -> Principled BSDF
The model contains 27 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness). PNG format at 4096 x 4096 pixel resolution. Included Map Types: * Ambient Occlusion * BaseColor * Diffuse * Glossiness * Metallic * Normal * Roughness * Specular * Emissive * Opacity All textures are handpainted. | PRESENTATION IMAGES || Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with Arnold. A Mormoset Toolbag rendering and a post production version done in Photoshop has been also provided to show of how the model looks in different lighting solutions or in a game engine.
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氷を砕いた最初の人になろう。
































