タクティカルナイフ01 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形2,094
- 頂点2,332
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
-3d Model of a Tactical (Combat) Knife.
-The Model is not meant for subdivision but intended for games/real time projects.
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This Low Poly Tactical Knife was originally modeled in blender.
-All main renders are done using EEVEE in blender 2.80 scene lighting present in the scene.
-The Model has been exported to an fbx format specialized for both unity and unreal(one for each).
-The Model comes with custom collisions and custom lightmap uv's.
-There are textures for both Metallic and Specular workflows.
For Metallic: For Specular:
*Base Colour *Albedo
*Metallic *Specularity
*Roughness *Gloss
*Specular *AO
*AO *Normal.
*Normal.
-All Textures are in 4K(4096*4096),2K(2048*2048) and 1K(1024).
-There are two types of Normal Maps present Normal(Tri) and Normal(Non-Tri) the Tri version is mainly used in game engines when the the model is converted to all Tris and the Non-Tri should be used if you want to use the model in blender.
-Model Poly Count:
Vertices:2332
Polygons:2094
-Mesh Contains only Quads and tris with non overlapping uv's(Contains Poles[More than 5 edges to one Vert] also.).
-Units used is cm.
-The fbx files are made to make importing into both Unreal and Unity easy so you can just drag and drop it, Also comes with .txt file with info on how to fix common import problems into UE4 and Unity.
-If you like the model please rate it.
-Thanks.
Oct 28, 2019
追加日
Oct 02, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。












