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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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3Dモデル

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単純な返品
ベストプライスギャランティ
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dcbittorf

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形7,091
  • 頂点7,112
  • テクスチャYes
  • 堅いYes
  • アニメ化Yes
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

説明

Teeth ==FEATURES== -Rigged for easy open and closing of mouth -Native Maya File (Other formats available upon request) -Large texture maps for extreme detail -Displacement maps -Clean edge-loops -Quads based topology -Real world scale (H 1.8 inches, W 3 inches, D 3.2 inches) -Positioned at center of grid -Everything cleanly named in outliner for easy selection -Layers organized for easy visibility -Image Based Lighting set up for realistic reflections -Stripped file structure for no hassle set up -Perfect to be used as an asset in your characters -Perfect for Dental advertisements -Teeth can be selected independently and contain root detail ==SUPPORT== -Contact author via support ticket for any questions ==POLY COUNT== -Top Gums (608 Polys / 610 verts) -Top Teeth (2624 Polys / 2656 verts) -Bottom Teeth (2656 Polys / 2688 verts) -Bottom Gums (258 Polys / 260 verts) -Tongue (120 Polys / 122 verts) ==Texture Maps== (4096x4096) Gums_Bottom_Color.tif (4096x4096) Gums_ Bottom_Displacement.tif (4096x4096) Gums_Top_Color.tif (4096x4096) Gums_Top_Displacement.tif (2048x1024) ImageBasedLighting.hdr (4096x4096) TeethBottom_Color.tif (4096x4096) Teeth_Bottom_Displacement.tif (4096x4096) Teeth_Top_Color.tif (4096x4096) Teeth_Top_Displacement.tif (4096x4096) Tongue_Color.tif (4096x4096)Tongue_Displacement.tif ==Rendering== It is recommended that you render using the camera named 'Perspective' for best results. Clean File paths are setup to allow no hassle setup. -ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.
Nov 12, 2021 追加日
Nov 12, 2021 最後の更新

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