テスラModel Sエキゾチック2015 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形121,409
- 頂点128,567
- テクスチャNo
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnone
説明
Tesla Model S Exotic - Matte Charcoal Metallic
E l e c t r i c S e d a n 2 0 1 5
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Detailed exteriors, basic interiors. Real-World scale, unit system metric.
Originally created with Max 2009 has mesh resolution modifiable for 113 objects to 130 named objects and 7 multi-sub-objects materials to 22 materials assigned.
Policount
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Poly 121.409 - Vertices 128.567 without applying the modifier.
Poly 1.094.437 - Vertices 609.359 applying Turbosmoot it.2.
Objects correctly named and organized in layers that have the name of the related material.
NO NEED TO TEXTURES. Studio environment non included in set.
Formats included
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- Max 2009 with materials Mental Ray: can be opened with all later versions of 3ds max and immediately rendered as in previews on.
- Max 2009 with materials V-Ray 1.5 Sp2: can be opened with all later versions of 3ds max and V-Ray. Rendered as in previews on.
- 3DS - FBX - OBJ Multiformat: With standard material multicolor with mesh resolution Level 0.*
- 3DS - FBX - OBJ Multiformat: With Standard Material multicolor with mesh resolution Level 2.*
- Cinema 4D r 12 with material scanline: can be opened with all later version of Cinema 4D.
- Cinema 4D r 12 with material V-Ray 1.2.6: can be opened with all later version of Cinema 4D and V-Ray.
* Objects and meshes are assigned standard materials of different color. Objects and meshes with the same color have the same material for easy assignment of materials after importing into software like KeyShot (also Cinema 4D) and others.
Thanks for the eventual choice.
Dec 27, 2019
追加日
Feb 27, 2022
最後の更新
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氷を砕いた最初の人になろう。


























