テスラSワゴン_v2 3Dモデル
0
仕様
- ジオメトリsubdivision
- 多角形299,895
- 頂点326,700
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
This is NONE-EXISTING Tesla Model S WAGON v2 with interior highpoly 3d model for 3d soft. All you see at preview included(made in 3ds max 2012) Modeled for arch.visualisation, use in real time rendering soft, games ect.
Polygons counted from all of the scene including 3d tires, Interior, LED lamps, Headlight details, ect
There are 2 version of the model for each of the file formats
Not Subdivided marked as "low"
Polys -- 299895
Verts -- 326700
1 SubD ( 1 MSmooth iterations) marked as "hi"
Polys -- 517806
Verts -- 553008
2 SubD ( 2 MSmooth iterations) or higher you can get with 3ds max only!
PolyCount in the 3D Model Specifications counted from the lowest quality none SubD model
Car Modeled for MSmooth (subD modeling)
Rendered with Octane render and Octane`s materials in 3ds max 2012 - rendering setup not included
Standard materials model version for 3ds max 2012 included. You can see scanline screenshots in the preview with basic shaders. 3d flexible formats available (with same standard materials as you see in the previews
Textures included.
Native format is 3ds max 2012 with scanline standard materials intuitively named and also saved MeshSmooth modifier for you adjustment
All other then .max formats saved with 0 and 1 MeshSmooth iteration applied accordingly
- - - - - - - - - - - - - You Can make 3d models by yourself - - - - - - - - - - - -
- - - - - - - - - - - - - - - but spent time will cost dearer - - - - - - - - - - - - -
Dec 25, 2019
追加日
Oct 15, 2022
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。


















