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最後の樽-爆発的なオレンジ 3Dモデル

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beyond3D

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形8,909
  • 頂点8,425
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

FBX
(.fbx)

theLastBarrel_Orange_FBX.zip
OBJ
(.obj)

theLastBarrel_Orange_OBJ.zip
Maya
(.ma)
85 MB

maya_hardware 2.0
theLastBarrel_Orange.zip

説明

Hello and thanks for viewing my products. You are looking at a very usefull little lowpoly scene called: The Last Explosive Barrel (Orange). It contains a set of lowpoly explosive barrels in different conditions and aging stages. Beside its functionality as monument of economic criticism, it contains a set of oil barrels, that vary from brand-new to used and exploded. In addition it contains debris elements and textures, which makes this bundle a huge timesaver for any game project!! The barrels come with a rather performance friendly polycount of 712 tris/barrel and largely scaled highdetail textures of 2048x2048 dimensions. The different aging states of each texture make up for a good variety with rather little effort and the destroyed version can be directly used as debris model, after the barrel exploded. The debris, concrete and steelbar textures are tilable. Putting all of this together, this scene makes up for a very valuable asset and can help you a lot in your development process. Textures can be downscaled of course, but are suitable for closeup renderings in this resolution. The renderings are done with the Maya Hardware 2.0 to give a better preview of the actual ingame result. In addition, i will throw in a small HDR Reflection map, as well as a tilable concrete floor textures, as you see in the presentation images. Features: ---------------------------------------------------------------------------- -Native file: Maya 2013 -Available as: FBX, OBj, .mb, ASCII - 4 different versions: -Brand new -Used -Old and rusty -Destroyed, blown appart -712 Polygons per barrel. -Debris parts. -Tilable concrete texture included. -Tilable Debris floortexture inculded. -Tilable steelbar texture included. -2048 x 2048 texture maps: Diffuse/Color, Normal, Specular in.tga file format. Reflection Map included. -Non-overlapping UV layout. -Standard Maya Phong material with adjusted values and set texture paths. -Usable, without any special plugins. -Real life scale, units: cm Thanks a lot for viewing and enjoy the product! I would very much appreciate some feedback and rating.
Dec 27, 2019 追加日
Mar 02, 2022 最後の更新

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