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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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PROmax3D

仕様

  • ジオメトリpolygonal_quads only
  • 多角形8,445
  • 頂点8,624
  • テクスチャYes
  • 堅いYes
  • アニメ化Yes
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

OBJ
(.obj)
1 MB

Tiger_Amur_Animated_OBJ.zip
FBX
(.fbx)
12 MB

Tiger_Amur_Animated_FBX.zip
3DS
(.3ds)
1 MB

Tiger_Amur_Animated_3DS.zip
3ds Max
(.max)
57 MB

arnold 5.2.1.0
Tiger_Animated_Fur_Arnold_2019_Max.zip
3ds Max
(.max)
64 MB

mentalray
Tiger_Fur_Animated_MentalRay_2014_Max.zip

説明

Tiger Animated Fur

Tiger Animated with Fur - is a high-quality 3d model to add more details and realism to your rendering projects. Fully rigged and animated 3d model of the tiger. Fully detailed, and textured tiger 3d model. Detailed enough for close-up renders. Originally modelled in 3ds Max 2012, and then migrated to 3ds Max 2014 version. Final images rendered with mental ray. The 3ds Max zip file contains also mental ray and standard materials scenes.

Features:

  • Body, teeth, eyes, and claws are modelled separately...
  • High-quality polygonal model - correctly scaled accurate representation of the original objects.
  • Objects are contained in a layer structure, with the layer having the same name as the product.
  • Model resolutions are optimized for polygon efficiency (in 3ds Max the Mesh Smooth function can be used to increase mesh resolution if necessary).
  • All colors can be easily modified.
  • Model is fully textured with all materials applied.
  • All textures and materials are included and mapped in every format.
  • Max models grouped for easy selection & objects are logically named for ease of scene management.
  • No part-name confusion when importing several models into a scene.
  • No cleaning up necessary, just drop the model into your scene and start rendering.
  • No special plug-in needed to open the scene.

Textures formats and resolution:

The model is provided with high-resolution texture (color maps are .JPG, and PNG formats):

  1. Tiger_Diffuse (4096x4096)
  2. Hair_Cut (2048x2048)
  3. Hair_Clumped (4096x4096)
  4. Mouth-Diffuse (4096x4096)
  5. Mouth-Bump (4096x4096)
  6. Mouth-Normal-Map (1024x1024)
  7. Nails_UVs (4096x4096)

Mesh Totals

Body - Polys:3907; Vertices:3890,

Mouth - Polys:3890; Vertices:3974,

Eyes - Polys:288; Vertices:324,

Nails - Polys:360; Vertices:436,

Total - Polys:8445; Vertices:8624.

Hair and Fur:

The Fur is made with Hair and Fur Modifier...

For an even better render quality, you can increase the hair primitives count up to your machine memory limit.

Hair Guides Splines are included in each 3ds max file format (max).

Splines guides were exported to the FBX file and provided separately...

Rigging and Animation:

To activate the animation you have to select any bone first, then to select "Motion" -> "Layer Manager", after you can select WalkAndRun appropriate motion layer...

Rigging was done via the CAT object.

Animation has done via CAT Motion and Animation Layers...

Frame Rate is NTSC (FPS:30)

1) WalkAndRun (In CatMotion Editor (the paw icon) you will find the main tow layers)

- Walk (01-48)

- Run (01-48)

2) +W Walk (Adjustment World - Adjustment for walk cycle)

3) +L Walk (Local Adjustment Layer - Adjustment for walk cycle)

4) +W Run (Adjustment World - Adjustment for the run cycle, that should be enabled only if you are using Run cycle.)

5) +W Ear Motion (Adjustment World - Ear motion)

6) +W Mouth Closed (Adjustment World - Mouth Closed)

7) +W Eyes Closed (Adjustment World - Eyes Closed)

8) Abs Standard Pose (Absolute layer - Standard Pose if needed)

9) Abs Attack Pose (Absolute layer - Attack Pose if needed)

Sep 28, 2020 追加日
Oct 26, 2025 最後の更新

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