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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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ブックマークを削除しました

トイレ01 3Dモデル

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トイレ01 royalty-free 3d model - Preview no. 1
トイレ01 royalty-free 3d model - Preview no. 2
トイレ01 royalty-free 3d model - Preview no. 3
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トイレ01 royalty-free 3d model - Preview no. 1
トイレ01 royalty-free 3d model - Preview no. 2
トイレ01 royalty-free 3d model - Preview no. 3
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単純な返品
ベストプライスギャランティ
箱から出して動作
25 訪問
Luchador

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形1,893
  • 頂点1,543
  • テクスチャYes
  • 堅いNo
  • アニメ化No
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVnon-overlapping

フォーマットとファイル

3ds Max
(.max)
4 MB

default_scanline
toilet01_2015_max.zip
FBX
(.fbx)
4 MB

toilet01_fbx.zip
OBJ
(.obj)
4 MB

toilet01_obj.zip

説明

Toilet 01 is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision. The main renders and wireframes were done in Marmoset Toolbag 2. ||SPECS|| Low Poly Model (3 Objects) • toilet01 • seat • lid || Geometry || • 2924 Total Tris • 1893 Total Polys • 1543 Total Verts • Polygons are all quads or tris, no n-gons • Model unwrapped manually to make most efficient use of the UV space. • All materials and objects named appropriately • Scaled to approximate real world size (inches) • Dimensions: 30'' x 19'' x 34'' • Tested in Marmoset Toolbag 2 (see renders) • Tested in Source Engine • Tested in Unreal Engine 4 • No special plug-ins needed to use this product • .obj and .fbx versions exported from 3ds Max 2015 || Textures || • 1024x1024 diffuse, specular, gloss, normal and AO (ambient occlusion) maps • Textures designed for physically based rendering (PBR) • Textures in .tga format • Model texture paths are stripped * Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 and Source Engine will need the green channel inverted.
Oct 15, 2019 追加日
Feb 21, 2022 最後の更新

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