おもちゃの犬 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形1,584
- 頂点1,590
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Cartoon stylized Toy Dog Character , suitable for use in broadcast, high-res film close-ups, advertising, design visualization. Ready to be rigged.
- Clean mesh edge loops, Quads Only.
- Model has real-world scale and is centered near 0,0,0. (he is circa 30 cm tall)
- Objects, Materials, Textures use meaningful names. (striped texture path names)
- No Third-party renderer or plug-ins needed.
Completely UV mapped, smoothable , made with Maya.
Ready to render. All UVs grouped into one 0 to 1 UV space.
High resolution texture:
toydog_color 4096 x 4096 (TGA file format)
toydog_specular 4096 x 4096 (TGA file format)
toydog_bump 4096 x 4096 (TGA file format)
Formats included:
.ma (Maya 2012 ASCII)
.obj (Alias Wavefront)
.fbx
In Maya the model can be used without the smooth mesh preview as a background character or with the smooth applied as a hero character, all the presentation images are rendered with the smooth turned on, with the exception of the wireframes images.
Correct Color Management has been set for the Maya Scene.
Simple Phong Material and scene setup , with one directional light and a Sphere for the Final Gather Illumination and one sphere for the enviroment reflection,
Enjoy!!
Dec 25, 2019
追加日
Oct 01, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。








