











179
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0
訪問
から提出された
dragosburian
仕様
- ジオメトリpolygonal
- 多角形10,000
- 頂点23,000
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
フォーマットとファイル
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_1_blend.zip
Collada
(.dae)
16 MB
traffic_light_1_dae.zip
FBX
(.fbx)
16 MB
traffic_light_1_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_1_obj.zip
STL
(.stl)
traffic_light_1_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_2_blend.zip
Collada
(.dae)
16 MB
traffic_light_2_dae.zip
FBX
(.fbx)
16 MB
traffic_light_2_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_2_obj.zip
STL
(.stl)
traffic_light_2_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_3_blend.zip
Collada
(.dae)
15 MB
traffic_light_3_dae.zip
FBX
(.fbx)
15 MB
traffic_light_3_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_3_obj.zip
STL
(.stl)
traffic_light_3_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_4_blend.zip
Collada
(.dae)
15 MB
traffic_light_4_dae.zip
FBX
(.fbx)
15 MB
traffic_light_4_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_4_obj.zip
STL
(.stl)
traffic_light_4_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_5_blend.zip
Collada
(.dae)
15 MB
traffic_light_5_dae.zip
FBX
(.fbx)
15 MB
traffic_light_5_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_5_obj.zip
STL
(.stl)
traffic_light_5_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_6_blend.zip
Collada
(.dae)
15 MB
traffic_light_6_dae.zip
FBX
(.fbx)
15 MB
traffic_light_6_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_6_obj.zip
STL
(.stl)
traffic_light_6_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_7_blend.zip
Collada
(.dae)
15 MB
traffic_light_7_dae.zip
FBX
(.fbx)
16 MB
traffic_light_7_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_7_obj.zip
STL
(.stl)
traffic_light_7_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_8_blend.zip
Collada
(.dae)
15 MB
traffic_light_8_dae.zip
FBX
(.fbx)
15 MB
traffic_light_8_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_8_obj.zip
STL
(.stl)
traffic_light_8_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_9_blend.zip
Collada
(.dae)
15 MB
traffic_light_9_dae.zip
FBX
(.fbx)
15 MB
traffic_light_9_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_9_obj.zip
STL
(.stl)
traffic_light_9_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_10_blend.zip
Collada
(.dae)
15 MB
traffic_light_10_dae.zip
FBX
(.fbx)
15 MB
traffic_light_10_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_10_obj.zip
STL
(.stl)
traffic_light_10_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_11_blend.zip
Collada
(.dae)
15 MB
traffic_light_11_dae.zip
FBX
(.fbx)
15 MB
traffic_light_11_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_11_obj.zip
STL
(.stl)
traffic_light_11_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_12_blend.zip
Collada
(.dae)
15 MB
traffic_light_12_dae.zip
FBX
(.fbx)
15 MB
traffic_light_12_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_12_obj.zip
STL
(.stl)
traffic_light_12_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_13_blend.zip
Collada
(.dae)
16 MB
traffic_light_13_dae.zip
FBX
(.fbx)
16 MB
traffic_light_13_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_13_obj.zip
STL
(.stl)
traffic_light_13_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_14_blend.zip
Collada
(.dae)
16 MB
traffic_light_14_dae.zip
FBX
(.fbx)
16 MB
traffic_light_14_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_14_obj.zip
STL
(.stl)
traffic_light_14_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_15_blend.zip
Collada
(.dae)
15 MB
traffic_light_15_dae.zip
FBX
(.fbx)
15 MB
traffic_light_15_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_15_obj.zip
STL
(.stl)
traffic_light_15_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_16_blend.zip
Collada
(.dae)
16 MB
traffic_light_16_dae.zip
FBX
(.fbx)
16 MB
traffic_light_16_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_16_obj.zip
STL
(.stl)
traffic_light_16_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_17_blend.zip
Collada
(.dae)
15 MB
traffic_light_17_dae.zip
FBX
(.fbx)
15 MB
traffic_light_17_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_17_obj.zip
STL
(.stl)
traffic_light_17_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_18_blend.zip
Collada
(.dae)
16 MB
traffic_light_18_dae.zip
FBX
(.fbx)
16 MB
traffic_light_18_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_18_obj.zip
STL
(.stl)
traffic_light_18_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_19_blend.zip
Collada
(.dae)
16 MB
traffic_light_19_dae.zip
FBX
(.fbx)
16 MB
traffic_light_19_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_19_obj.zip
STL
(.stl)
traffic_light_19_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_20_blend.zip
Collada
(.dae)
15 MB
traffic_light_20_dae.zip
FBX
(.fbx)
16 MB
traffic_light_20_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_20_obj.zip
STL
(.stl)
traffic_light_20_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_21_blend.zip
Collada
(.dae)
16 MB
traffic_light_21_dae.zip
FBX
(.fbx)
16 MB
traffic_light_21_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_21_obj.zip
STL
(.stl)
traffic_light_21_stl.zip
Blender
(.blend)
38 MB
cycles 2.79
traffic_light_22_blend.zip
Collada
(.dae)
16 MB
traffic_light_22_dae.zip
FBX
(.fbx)
16 MB
traffic_light_22_fbx.zip
OBJ
(.obj)
15 MB
traffic_light_22_obj.zip
STL
(.stl)
traffic_light_22_stl.zip
説明
Pack of 22 Rail Crossing Traffic Light models built in Blender and rendered with Cycles, with PBR materials, Game-Ready. As seen on the preview images. They come into separate file archives for convenience.
The models can also be bought separately, please see my collection.
File formats:
-.blend, rendered with cycles, as seen in the images;
-.obj, with materials applied and textures;
-.dae, with materials applied and textures;
-.fbx, with material slots applied;
-.stl;
3D Software:
These 3d models were originally created in Blender 2.79 and rendered with Cycles.
Materials and textures:
Materials and textures made in Substance Painter (PBR Workflow).
The models have materials applied in all formats, and are ready to import and render .
The models come with multiple png image textures.
Preview scenes:
The preview images are rendered in Blender using its built-in render engine 'Cycles'.
Note that the blend files come directly with the rendering scene included and the render command will generate the exact result as seen in previews.
General:
The models are built strictly out of quads, with low poly counts, ideal for games, but also detailed enough for high fidelity renders.
For any problems please feel free to contact me.
Don't forget to rate and enjoy!
Sep 29, 2020
追加日
Oct 05, 2022
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。