Blenderでのシベリア横断 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形1,000,000
- 頂点1,000,000
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップNo
- ラップされていないUVunknown
説明
This new and modern Silk Road runs through a barren wasteland of rocks and snow, toward the east lands, crossed by the legendary Trans-Siberian Express train.
Again a basic environment, for your personal projects, around this fascinating scenario. It's very suitable for middle and large views, as well as for animations.
Attention: This scene is available only in blend format and it's not suitable for being migrated to other programs (due to the particle system used for ecosystems).
However, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs.
In add, always in the packlist, you will find also all the stuff, in obj format, to rebuild the whole road-railway structure.
Notes: The scene include 2 terrains (core + background) modeled in GeoControl2 and both was texurized in Blender (Render Cycles).
The terrain-core was populated with 4 eco-systems (by ParticleSystems). All the assets are in bundle (3 rocks, 2 shrubs, 1 grass patches, 10 vehicles, 1 train).
Packlist: 1 Blender file, 12 textures, 7 alpha-masks, 1 heightmap.tif (16bit), 1 road-railway object in obj format, 1 readme.pdf.
Jun 18, 2020
追加日
Oct 25, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。





















