ビクトリア朝の窓 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形45,668
- 頂点47,740
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Victorian / Georgian Bay Window
High quality, high-poly architectural or film asset (all quads).
The roof has a copper texture (4K diffuse and bump maps included)
All other objects have a procedural color applied.
No tris or ngons so poly count can be reduced/increased without mesh issues.
Originally modeled in Maya 2016 and rendered in mental ray with the new MILA materials.
There are no over-lapping UVs except for the window panes and some of the smaller window frame elements which share the same UV space.
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Details:
Modeled to Real-World scale (cm).
Objects grouped and named logically.
Pivots placed logically for easy rigging.
Texture maps are in .png format (4096x4096).
Diffuse and Bump maps included with each file format.
Checked for errors with Turbosquid's Checkmate Pro tool for Maya.
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Poly Count: 45668
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File Formats:
Maya 2016 (Native) - MILA materials
FBX (shading network may need to be rebuilt)
OBJ (shading network may need to be rebuilt)
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mighty_gretsch - 2016
Nov 30, 2019
追加日
Aug 12, 2021
最後の更新
レビュー
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氷を砕いた最初の人になろう。








































