バーチャルヘア5 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形4,564
- 頂点4,409
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
=========OBJECTS============
-Human hair, scalp and bust
========SOFTWARE===========
-3d Studio Max 8 and higher
========RENDERER===========
-Default
========GEOMETRY===========
-Polygonal Quads/Tris
====SPACE WARP MODIFIER====
-Hair and Fur
====TEXTURE RESOLUTION=====
-Bust: 1024x1024 (Diffuse, Specular),
-Scalp: No Map
========MATERIALS==========
-Standard
========POLYGONS===========
-Bust: 4170 (MeshSmooth = 0),
-Scalp: 394 (MeshSmooth = 0),
-Mesh Totals: 4564 (MeshSmooth = 0)
========VERTICES===========
-Bust: 4182 (MeshSmooth = 0),
-Scalp: 227 (MeshSmooth = 0),
-Mesh Totals: 4409 (MeshSmooth = 0)
=======HAIR COUNT==========
-30000
======SYSTEM UNIT==========
-cm
======DIMENSIONS===========
-Bust: (X: 47,1cm, Y: 40cm, Z: 70,2cm)
-Scalp: (X: 15,2cm, Y: 19,3cm, Z: 18,8cm)
====ZIP FILE CONTAINS======
-Virtual_Hair_05.3dsMax,
-Bust_Diffuse_01.jpg,
-Bust_Specular_01.jpg,
-Instruction.pdf,
-Description.text document
=========NOTE==============
For Max users only. You can use this virtual hair for your 3d character.
Don"t waste your time for modeling. You have instruction in ZIP file how
to rescaling hair and scalp and put the hair on your 3d character.
========SUPPORT============
Contact the author via "SUPPORT TICKET" for any questions.
Mar 13, 2018
追加日
Dec 16, 2021
最後の更新
レビュー
この商品のレビューはまだありません。
氷を砕いた最初の人になろう。












