ホイール現代車2016 3Dモデル
0
仕様
- ジオメトリpolygonal
- 多角形13,444
- 頂点13,404
- テクスチャNo
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnone
説明
Wheel Modern Car 2016
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Discrete details. Real-World scale, unit system metric: tire 245/35 - rim 21".
In each file the model is grouped and has the coordinates: x / 0 - y / 0 - z / 0,351.
Originally created with Max 2009 has mesh resolution modifiable (tire excluded).
Rim and caliper have multi-sub-objects materials.
Policount
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Poly 13.444 - Vertices 13.404 without applying the modifier.
Poly 114.466 - Vertices 62.537 applying Turbosmooth it.2.
Objects correctly named and organized in layers that have the name of the related material.
NO NEED TO TEXTURES. Studio environment non included in set.
Formats included
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- Max 2009 with V-Ray 1.5 Sp2 materials.
- Max 2009 with Mental Ray materials.
- Cinema 4D R 12 with Scanline materials.
- Cinema 4D R 12 With V-Ray 1.2.6 materials.
- OBJ - 3DS Multiformat Multicolor: to objects it is assigned a different color for each material, for easy importing into Keyshot and other software.
Thanks for the eventual choice.
Oct 20, 2019
追加日
Mar 01, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。






