ウィーラーピークネバダ 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形12,145
- 頂点11,964
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
Wheeler Peak Nevada 3D model with 16k Color map
Native scene:
3dsMax2012 V-Ray render. With light rig and ready for rendering.
Additional scenes:
- 3dsMax2012 Scanline render. With light rig and ready for rendering.
- *.FBX
- *.OBJ
- low 4k tris
- Mid 190k tris
- HD model OBJ file 700k
- Solid HD model SLT file, for 3D printing
If you took files from StemCell converted formats, note you can find 16k Diffuse map at *_Textures.zip, also you can use Displace and Bump maps to get some additional details.
- Clean topology, solid model
- Optimized for polygon efficiency
- No third party plugins needed for Scanline scene
Objects: 1
Subdivision Level 0
Polygons: 12, 145
Verts: 11, 964
Subdivision Level 1
Polygons: 96, 428
Verts: 48, 216
Textures:
wheel_peak_Diffuse.jpg 8196 x 8196
wheel_peak_Specular.jpg 8196 x 8196
wheel_peak_Glossiness.jpg 8196 x 8196
wheel_peak_Bump.jpg 8196 x 8196
wheel_peak_AO.jpg 8196 x 8196
wheel_peak_Normal.tif 8196 x 8196
wheel_peak_Displace.tif 8196 x 8196
Units: centimeters
Dimensions: 50000cm x 42282cm x 5923cm
- Preview images rendered with V-Ray
Dec 29, 2019
追加日
May 10, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。

































