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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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白サッカー審判CG 3Dモデル

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単純な返品
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codethislab

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形16,530
  • 頂点16,918
  • テクスチャYes
  • 堅いYes
  • アニメ化Yes
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

FBX
(.fbx)
20 MB

fbx.zip
OBJ
(.obj)
1 MB

obj.zip
3ds Max
(.max)
42 MB

default_scanline
animations.zip
3ds Max
(.max)
7 MB

vray 2.0
max.zip
3ds Max
109 MB

textures.zip
3ds Max
7 MB

SRyellowCard_video.mp4
3ds Max
5 MB

SRthrowInRight_video.mp4
3ds Max
5 MB

SRthrowInLeft_video.mp4
3ds Max
5 MB

SRsubstitution_video.mp4
3ds Max
6 MB

SRrun_video.mp4
3ds Max
7 MB

SRredCard_video.mp4
3ds Max
5 MB

SRpenaltyKick_video.mp4
3ds Max
5 MB

SRindirectFreeKick_video.mp4
3ds Max
5 MB

SRgoalKick_video.mp4
3ds Max
4 MB

SRdirectFreeKick_video.mp4
3ds Max
5 MB

SRcornerKickRight_video.mp4
3ds Max
5 MB

SRcornerKickLeft_video.mp4
3ds Max
4 MB

SRadvantage_video.mp4

説明

This model was realized using 3D Studio Max (version 2011) and Vray rendering engine (version 2.0), so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The model is a high poly composed by quads and triangles distributed across the topology in a well balanced way. The rendering shown was made using Vray materials and scene setup provided in the file MAX (Vray lights, Vray materials and environment for scene setup). TurboSmooth modifier was applied to the models for achieving the best quality. The renderer visible in the scene can be obtained just using the native file. MATERIALS AND TEXTURES: Textures are from 1024x1024 to 4096x4096. All textures are in TGA format. The package includes 5 versions of kit templates: -Red -Lightblue -Blue -Black -Yellow FEATURES: In the package are included 2 files: -Default scanline version with standard materials and lights -VRay version with vray materials and VRayLights RIGGING AND ANIMATIONS: The model is rigged using the standard 3dsmax biped, with the addition of a bone for both the eyes. Facial expressions are handled with the morpher modifier. The scene includes 6 facial morphs for each: -Angry -Left blink -Right blink -Teeth-grinding -Serious -Whistle The package includes 13 animations for each: -Advantage -Corner kick left and right -Direct free kick -Goal kick -Indirect free kick -Penalty kick -Red card -Run -Substitution -Throw in left and right -Yellow card (The animation files are in scanline default version) OBJ INFO The file .obj contains only the geometry (T-pose and heads with static facial expression). So any facial morphing, rigging and animations must be created from the scratch by the customers. FBX INFO The FBX format included in the package can be used as it is provided, and is not editabable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently. WARNING Since the model has been created with 3D Studio Max, it's optimized to work in this environment. We can not be held responsible for eventual issues due to the use of this model in environments different from the recommended one. For any questions or doubt please feel free to contact us. ***Please don't forget to vote the model. We'll really appreciate it. Thank you!***
Aug 06, 2020 追加日
Sep 08, 2025 最後の更新

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