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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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ワイルドホースCG 3Dモデル

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仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形8,240
  • 頂点7,940
  • テクスチャYes
  • 堅いYes
  • アニメ化Yes
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

3ds Max
(.max)
8 MB

vray 3.2
WH_max.zip
FBX
(.fbx)
1 MB

WH_fbx.zip
3ds Max
(.max)
1 MB

default_scanline
WH_animations.zip

説明

CREATION The model and its accessories, if any, have been created with 3D Studio Max (2016 version) so it is optimized for working in this environment. We can not be held responsible for the use of this model in environments different from the recommended one. The topology is made up of quads and triangles The images have been created with the Vray rendering engine (version 3.0) MATERIAL AND TEXTURES Texture sizes are from 1024x1024px to 4096x4096px All textures are in TGA format The .jpg file "environment.jpg" in the texture folder, have been used during the rendering process RIGGING AND ANIMATIONS The model has been rigged with spline and bones of 3D Studio Max 2016 The package includes 1 animation: -Running loop (The animation files are in scanline default version) The animation is in place The animation have been crafted (no motion capture) FBX The FBX files of the animations have been ported with Autodesk FBX 2016 The bones of the biped are converted in dummy format during the porting from .max to .fbx Please note that: The FBX is used to provide interoperability between digital content creation applications, but unlike the original 3D Studio Max files, it can't be edited in the same way because it doesn't have the same features. FOLDER CONTENTS The package includes: -the files .max and .fbx of the animation -the files .fbx -the textures of the meshes listed before For any concern or further questions feel free to contact us! Do not forget to leave an item rating if you haven't already done! ***PLEASE NOTE THAT THIS IS NOT A REAL OBJECT!!!***
Jul 31, 2020 追加日
Sep 08, 2021 最後の更新

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