Wineglass Crystal Red 3Dモデル
0
仕様
- ジオメトリpolygonal_quads only
- 多角形1,182
- 頂点1,184
- テクスチャNo
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVnon-overlapping
説明
A red crystal wineglass.
Specifications:
Topology: Quads only.
Units: metric.
Dimensions:
Max diameter: 9 cm;
Height: 20 cm.
Materials: procedural PBR, that use real physical Index Of Refraction of a Crystal. Based on Principled shader, thus compatible with modern PBR renderers. Side bumps are done procedurally (thus are easy controllable via Nodes), no raster textures (image files) used.
UV map unwrapped.
HDRi environment map (En Suite, public domain) packed in .blend for more realistic reflections, as well as put into supporting items separately. Few different HDRi map renders are also put into imagery for comparison (see comment in bottom right corner of the pictures).
All imagery is done via Cycles / Filmic (Base Contrast profile), no post-processing.
Nov 19, 2019
追加日
May 02, 2022
最後の更新
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氷を砕いた最初の人になろう。






















