魔女の装備 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形17,143
- 頂点15,289
- テクスチャYes
- 堅いYes
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVmixed
説明
3D low poly model of a cartoon witch created in 3ds max 2013 and zbrush 4R6.
Low polygonal and symmetrical topology, rendered with vray.
This is an upgraded version (oct 2016) of an older model.
- basic rig using bones and skin
- clothes and ponytails are also rigged
- model comes in displayed and T pose
- realistic SSS (Sub Surface Scattering) skin shaders
- vray materials used
- scene objects are individually named and organized by layers/groups
- additional hair and fur used that can be turned on/off
INCLUDED:
- max 2013, obj and fbx (some might not support rigging)
- 32 texture maps
POLYCOUNT 18299 polys, 16161 verts
MAPS
Body: diffuse, opacity, specular, normal, displacement (4096x4096)
Outfit: diffuse, bump, specular, normal, displacement (4096x4096)
Hat: diffuse, bump, specular, normal, displacement (2048x2048)
Hair: diffuse, bump, specular, normal, displacement (4096x4096)
Broom: diffuse, bump, specular, normal, displacement (2048x2048)
Necklace: diffuse, specular, normal, displacement (1024x1024)
Eyes: diffuse, bump (1024x1024)
HDRI environment map
The model was only tested in 3DS Max and the results may not look the same depending on the program used.
Don't forget to check out other models also by clicking on my name. Thanks.
Sep 13, 2020
追加日
Oct 02, 2025
最後の更新
レビュー
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氷を砕いた最初の人になろう。














