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建築乗り物キャラクター航空機家具エレクトロニクス動物たち植物兵器スポーツのフード解剖学
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女性ジャン 3Dモデル

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女性ジャン royalty-free 3d model - Preview no. 1
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CG ARTStudio

仕様

  • ジオメトリpolygonal_quads/tris
  • 多角形70,850
  • 頂点74,608
  • テクスチャYes
  • 堅いYes
  • アニメ化Yes
  • 3Dプリント可能No
  • ゲームレディ(低ポリ)No
  • UVマップYes
  • ラップされていないUVmixed

フォーマットとファイル

Zbrush
(.ztl)
320 MB

Woman Jean _Zbrush_2018.rar
OBJ
(.obj)
1 MB

other
Jean_OBJ.rar
Maya
(.ma)
746 MB

arnold 5.1
TS_Woman Jean MAYA_2018_Rigged.rar
Zbrush
(.ztl)
619 MB

merge_Body.ZTL
OBJ
(.obj)
672 MB

_OBJ_Jean_MTL.rar
Maya
(.ma)
672 MB

arnold 6.0
__Jean MAYA_2020_Rigged.rar
Maya
73 MB

How to create a single image and a sequence of animation frames.mp4

説明

Qualitative 3d model of Woman Jean. 3d Model character- it is possible to use for any characters in cinema, animation. Version of model: for subdivision ***************************

UPDATE!!! The model updated. The MAYA 2020 version added. As this XGEN hair, replaced with a regular polygonal hairstyle. The MAYA2020 version features polygonal hair only. XGEN - hair not included. Polygonal hair is featured on the turntable and on renders marked MAYA 2020

!!!ATTENTION!!! The MAYA 2020 model version works fine ONLY with Arnold Render 6.0. With MAYA2020.4 or MAYA2020.3 the Model does not work because it uses Arnold Render 7.0. **************************

RENDERS USED

So the screenshots show which versions of Arnold render are used. For MAYA 2018.3 - MOTA 3.0.0.2 Arnold Core 5.1.0.1 For MAYA 2020 - MOTA 4.0.0 Arnold Core 6.0.0.0

For render this model use Arnold RenderView, Render View, Render Sequence for animation.

************************** Model Formats: MAYA 2018.3, MAYA 2020, ZBRUSH, OBJ *************************** Model Formats: MAYA 2018 Models detail (all): Point 74608 Polys 70850 *************************** Model Formats: ZBRUSH 2018.1 Models detail (all): Total Point 37.419 Millions In zbrush - the model of the head and body are created by separate sabtools (main archive project). A separate object for downloading - the body and head combined together, file merge_Body.ZTL Subdivision level 7 *************************** Model Formats: MAYA 2020 Models detail (all): Point 61473 Polys 55664 *************************** RIGGED Rigging and Skinning is not complicated. Control of facial emotions is absent (examples on pictures). On a face of a bone are applied only in the eye. XGen - hair has no settings for dynamics, weight, etc. *************************** ANIMATION To create your animation, go to the first frame and delete the animation keys I created. ATTENTION!!! XGen - hair is not ready for animation. Themselves will have to make additional settings dynamic and contact. *************************** Example of Render time on computer i7-6850K CPU 3.60GHz RAM 64Gb MAYA 2018 -2048x2048 - picture character full length Render time 4 m. 11 sec. -2048x2048 - picture character portrait Render time 24 m. 03 sec. *************************** Textures size 8192x8182, 4096x4096, 2048x2048 Textures format - TIF, EXR, JPG

Texture of the head and body are made separately. Color map, Disp map, Spectral map, Bump map, Roughness map. ************************************** MAYA 2018- models detail: Hairs - XGen (hair is not adapted for animation. I have no knowledge in XGen animation). eyebrows 26252 polys* *eyebrows - are created by polygons, they occupy most of all polygons in model. eyelashes 5130 polys body 7912 polys gums and teeth 10352polys nails hands 640 polys nails legs 640 polys tear 758 poyls eyes 1324 polys scalp 6752 polys ************************************* MAYA 2020- models detail: poly hair 3260 polys eyelashes 5130 polys body 7912 polys gums and teeth 10352polys nails hands 640 polys nails legs 640 polys tear 758 poyls eyes 1324 polys scalp 6752 polys ************************************* Hope you like it! To look at all my collection, just click on my user name to see complete gallery. CG ARTStudio - 2018

Sep 29, 2020 追加日
Apr 27, 2023 最後の更新

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