WWII M1ヘルメット 3Dモデル
0
仕様
- ジオメトリpolygonal_quads/tris
- 多角形87,815
- 頂点88,308
- テクスチャYes
- 堅いNo
- アニメ化No
- 3Dプリント可能No
- ゲームレディ(低ポリ)No
- UVマップYes
- ラップされていないUVoverlapping
説明
WWII M1 Helmet with net scrim.
// GENERAL \\
- Originally created with 3ds Max 2015;
- High-detailed model with materials and high resolution textures;
- Rendering scene with all materials, HDRI (10000x5000) and render setups are included;
- Previews rendered in 3ds Max 2015 / V-Ray 3.20.3 with Gamma 2.2 and little posted in PS.
// SPECS \\
- This model contains 18 objects which collected in 1 group;
- Contains only quads and tris (quads -- 99,8%);
- Unit system is set to milimeters;
- Coordinates of the location of the model in space (0, 0, 0);
- Model is built to real-world scale;
- Polycounts :
M1 Helmet: 16 608 polys / 16 368 vertx
Net Scrim: 71 207 polys / 71 508 vertx
Total: 87 815 polys / 88 308 vertx
w/t Turbosmooth: 839 969 polys / 421 293 vertx
// TEXTURES & MATERIALS & HDRI \\
Included 5 textures and 1 HDRI:
- Helmet: 4 textures (diffuse, reflect, rgloss, normal map) -- 4096x4096 lossless 24 bit .tga;
- Net scrim/rope: 1 texture (diffuse) -- 1024x256 .jpg
- hdri_studio.hdr -- 10000x5000.
// SPECIAL NOTES \\
- Product include additional ID maps for editing textures (see a preview);
- Dummy head was used as example, not included in this product.
StiffMe1steR -- 2016
Oct 27, 2019
追加日
Jan 26, 2022
最後の更新
レビュー
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氷を砕いた最初の人になろう。















