2015 아우디 Q3 3D 모델
0
명세서
- 기하학polygonal_quads/tris
- 다각형160,414
- 정점들179,703
- 텍스처Yes
- 딱딱한No
- 생기 있는No
- 3D 인쇄 가능 준비No
- 게임 준비 (낮은 폴리)No
- UV 매핑 됨Yes
- 포장되지 않은 자외선mixed
기술
High detailed 3D model of 2015 Audi Q3 with interior.
Main features:
- Originally created with 3ds Max 2010
- Two .max files with V-Ray and Standard 3ds Max materials
- MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
- Separate objects like body, wheels and doors. Total number of objects is 19. All objects are intelligently named
- Doors can be opened
- Unit system is set to metric. Real-world scale
- All textures and materials are included and assigned
- 7 textures, which vary in resolution from 86x87px to 3072x3072px
- Previews rendered in 3ds Max 2010 with V-Ray 2.20.02
Special notes:
- Cinema4D and LightWave medium and high poly files geometry consists of all quads
- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
- .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required
Polycounts:
- .max format:
• no MeshSmooth: 160,414 faces and 179,703 vertices
• MeshSmooth level 1: 641,322 faces and 680,199 vertices
• MeshSmooth level 2: 2,565,228 faces and 2,643,007 vertices
- .fbx, .mb and .obj formats:
• low: 160,414 faces and 179,703 vertices
• medium: 641,322 faces and 680,199 vertices
• high: 2,565,228 faces and 2,643,007 vertices
- .lwo and .c4d formats:
• low: 160,414 faces and 179,703 vertices
• medium: 641,322 faces and 680,199 vertices
• high: 2,565,228 faces and 2,643,007 vertices
- .3ds format:
• low: 320,494 faces and 262,699 vertices
• medium: 1,282,644 faces and 843,925 vertices
• high: 5,130,576 faces and 3,023,286 vertices
Sep 17, 2020
추가 된 날짜
Feb 09, 2025
마지막 업데이트
리뷰
현재이 제품에 대한 리뷰가 없습니다.
얼음을 깬 첫 번째 사람이되지 않겠습니까?























