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552 Commando Rifle 3D 모델

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552 Commando Rifle royalty-free 3d model - Preview no. 1
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로열티 무료 라이센스광고 작성 전용
단순 반품
최저가 보장
상자에서 작동 함
0 방문
Luchador

명세서

  • 기하학polygonal_quads/tris
  • 다각형9,205
  • 정점들8,441
  • 텍스처Yes
  • 딱딱한No
  • 생기 있는No
  • 3D 인쇄 가능 준비No
  • 게임 준비 (낮은 폴리)No
  • UV 매핑 됨Yes
  • 포장되지 않은 자외선overlapping

형식 및 파일

FBX
(.fbx)
19 MB

552commando_fbx.zip
OBJ
(.obj)
17 MB

552commando_obj.zip
3ds Max
(.max)
18 MB

default_scanline
552commando_2013_max.zip

기술

552 Commando Rifle is intended for game/realtime/background use. This model is not intended for subdivision. This is a high quality, low poly asset originally modeled in 3DS Max 2013. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. The main renders and wireframes were done using Marmoset Toolbag 2. This weapon is designed to be ready for animation. The trigger, bolt, and magazine can be repositioned and animated. ||SPECS|| Low Poly Model 4 Objects arranged in the following hierarchy: • 552commando • bolt • trigger • magazine || Geometry || • 15737 Total Tris • 9205 Total Polys • 8441 Total Verts • Polygons are all quads or tris, no n-gons • Model unwrapped manually to make most efficient use of the UV space • Model scaled to approximate real world size (inches) • Approximate dimensions: W:28.8'' x L:2.3'' x H:9.9'' • All materials and objects named appropriately • Tested in Marmoset Toolbag 2 (see renders) • Tested in the Unreal Engine 4 (see renders) • No special plug-ins needed to use this product • .obj and .fbx versions exported from 3ds Max 2013 || Textures || • 2048x2048 diffuse, specular, normal, and gloss maps • Textures in .tga format • Model texture paths are stripped One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Dec 20, 2019 추가 된 날짜
Nov 11, 2021 마지막 업데이트

리뷰

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